Minecraft CPU Benchmarks: Vanilla 1.20.4
Test Information
This test attempts to simulate a start of a new 1.20.4 world with default world generation. It is a basic landscape and the test primarily consists of sprinting up a hill and looking over the scenery - the main effect of this is that more chunks are loaded, which has become quite demanding on performance after the chunk height increase to 384 blocks in Minecraft 1.18.
Of course, for test reproducibility, the area is pre-generated, so no world generation takes place.
The performance measurement begins immediately after the manually initiated chunk reload and ends with the video.
Most in-game settings were left at default. Render distance was set to 20 chunks.
Detailed Settings
If a setting option is not explicitly mentioned, it was left at the default value. The JVM settings are the same as what the official Minecraft launcher uses.
Java: 1.18 (18.0.2.1) JVM settings: -Xms512M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Render Distance: 20 chunks Max Framerate: Unlimited VSync: OFF Brightness: Bright Master Volume: 25% (Music: OFF) Mouse Sensitivity: 65 Auto-Jump: OFF Sprint Keybind: Q Drop Item Keybind: Left Alt Pick Block Keybind: ;
Performance Results
Minecraft - Vanilla 1.20.4
2560x1440, NVIDIA GeForce RTX 4070 (Driver 551.86), Average of 3 runs
Default settings, 20 chunk render distance
"Fresh world landscape with typical exploratory chunk loading."
Average FPS | 1% Low FPS | |
---|---|---|
AMD Ryzen 9 7900X3D | ||
Intel Core i7-12700KF | ||
AMD Ryzen 7 5800X3D | ||
AMD Ryzen 5 5600 | ||
AMD Ryzen 5 3600 | ||
AMD Ryzen 5 2600 | ||
Intel Core i5-5675C | ||
AMD FX-8350 | ||
Intel Core i5-4460 | ||
Minecraft benchmarks by https://nemez.net |
The results from newer processors are in general quite impressive in this test, a noteworthy gain to mention is the one from the Ryzen 5 3600 to the Ryzen 5 5600, these CPUs are only a generation apart and launched at the same $199 price. It appears that AMD's newer "Zen 3" architecture changed something that Minecraft particularly likes.
The other observation worth mentioning are the 1% lows of the Core i5-5675C and i5-4460 CPUs, these are relatively old quad-core processors with no SMT, and it is starting to show in full force. They are practically unusable in the latest versions of Minecraft - at least with our rather high 20 chunk render distance - they are very laggy and would often freeze for over a whole second when loading new chunks.
At the upper end of the chart we see pretty much the expected results with the Ryzen 9 7900X3D leading by a comfortable margin over the (much cheaper) Core i7-12700KF. I tested both the 3D V-Cache enabled chiplet of the 7900X3D and the normal chiplet, the 3D V-Cache chiplet produced noticeably higher 1% lows, in-line with the results shown, which are using the full CPU and default Windows scheduling.